Notification and Preliminary Call for Papers

The WCSNE-2024 theme is Inclusive Education. We invite Papers, Extended Abstracts, Panel Discussions, Posters, Speaker’s and Workshop Proposals, Virtual Presentation, that encompass conceptual analysis, design implementation and performance evaluation.

Accessible World
  • Aging and Disability
  • Augmentative and Alternative Communications (AAC)
  • Assessment and Early intervention
  • Baby Boomers
  • Building and Sustaining an Inclusive Community
  • Cognitive Disabilities
  • Curriculum Adaptation and Modification
  • Deaf and Hard of Hearing Developmental
  • Disabilities Disability and Diversity
  • E-Accessibility
  • Human Rights/Disability Rights
  • Legal Issues (Legislative and Policy)
  • Learning Disabilities
  • Living In(ter)dependently
  • Support Services
  • Postsecondary Education
  • Public Health, Diversity and Disability
  • Resiliency Across the Lifespan
  • Science, Technology, Engineering and Mathematics (STEM)
  • Study Skills Development
Assessment
  • Aging and Disability
  • Augmentative and Alternative Communications (AAC)
  • Assessment and Early intervention
  • Baby Boomers
  • Building and Sustaining an Inclusive Community
  • Cognitive Disabilities
  • Curriculum Adaptation and Modification
  • Deaf and Hard of Hearing Developmental
  • Disabilities Disability and Diversity
  • E-Accessibility
  • Human Rights/Disability Rights
  • Legal Issues (Legislative and Policy)
  • Learning Disabilities
  • Living In(ter)dependently
  • Support Services
  • Postsecondary Education
  • Public Health, Diversity and Disability
  • Resiliency Across the Lifespan
  • Science, Technology, Engineering and Mathematics (STEM)
  • Study Skills Development
Coronavirus (COVID-19)
  • Accessibility
  • Assessment Procedures
  • Alternative Educational Delivery Methods
  • Continuity Planning
  • COVID-19 Education
  • Emergency Preparedness Information
  • Identity Management and Information Security Strategies
  • Impacts of COVID-19 on Education
  • Pandemic
  • Responding to COVID-19
  • Solution for Supporting Students, Faculty, and Staff
  • Strategies for Overcoming the Challenges
  • Symptoms and Diagnosis
Curriculum, Research and Development
  • Acoustics in Education Environment
  • APD/Listening
  • Counsellor Education
  • Courses, Tutorials and Labs
  • Curriculum Design
  • ESL/TESL
  • Special Needs Education
  • Inclusive Education and Practices
  • Social and Cultural Inclusion
  • Mental Health
Educational Foundations
  • Early Childhood Education
  • Elementary Education
  • Geographical Education
  • Health Education
  • Home Education
  • Rural Education
  • Science Education
  • Secondary Education
  • Second life Educators
  • Social Studies Education
  • Special Education
Gaming
  • Assessment in Game-based Learning
  • Best Practices in Game Development
  • Ethical Issues of Game-based Learning
  • Game Design and Development
  • Gamification in Education
  • Game-based Learning
  • Games and Arts
  • Games and Business
  • Games and Maths
  • Impact of Video Game on Well-being of Society
  • Learning and Adaptability Issues in a Video Game
  • Motivational Aspects of Game-based Learning
  • Pedagogical and Learning Theories for Game-based Learning
  • Social Issues of Game-based Learning
  • Technologies for Mobile and Multi-user Games for Learning
  • Technologies, Tools and Platforms for Developing Game-based Learning Applications
  • User Interface and User Experience in Games
ICT
  • Accessibility to Disabled Users
  • Analytics
  • Animation, 3D and Web 3D Applications
  • Assessment Software Tools
  • Big Data
  • Cloud Computing
  • Computer-Aided Assessment
  • Computer Education
  • Context Dependent Learning
  • Cybersecurity
  • Data Mining
  • Data Visualisation
  • Distance Education
  • E-Learning
  • E-Manufacturing
  • Educational Technology
  • Educational Games and Software
  • Human Computer Interaction
  • ICT Education
  • Internet Technologies
  • Learning Management Systems (LMS)
  • Mobile Applications and Learning (M-learning)
  • Multi-Virtual Environment
  • Open Educational Resources
  • Standards and Interoperability
  • Technology Enhanced Learning
  • Technology Support for Pervasive Learning
  • Ubiquitous Computing
  • Videos for Learning and Educational Multimedia
  • Virtual and Augmented Reality
  • Virtual Learning Environments (VLE)
  • Web 2.0, Social Networking, Blogs and Wikis
  • Wireless Applications
Pedagogy
  • Contemplative Pedagogy
  • Cross-disciplinary areas of Education
  • Education Practice Trends and Issues
  • Engaging Pedagogy
  • Indigenous Education
  • Innovative Pedagogy
  • K12
  • Life-long Learning Education
  • Online Learning Performance and Behaviour
  • Pedagogy for Development of Critical Thinking and Problem Based Skills
  • Pedagogical models and strategies
  • Teacher Education
Research Management
  • Research Methodologies
  • Academic Research Projects
  • Joint-research programmes
  • Research on Technology in Education
  • Research Centres
  • Links between Education and Research
  • New Challenges in Education
  • ECTS experiences
  • The Bologna Process and its implementation
  • Joint-Degree Programmes
  • Erasmus and Exchange experiences in universities
  • Students and Teaching staff Exchange programmes
Adult Education
  • Competitive Skills
  • Continuing Education
  • Higher Education
  • Transferring Disciplines
  • Vocational Education
Assistive Technologies
  • Access Technologies
  • Accessibility Guidelines
  • Adaptation and Transformation
  • Emerging Assistive Technologies
  • End User Tools
  • Mobile Accessibility
  • Softwareand Tools User
  • Web Authoring Guidelines and Tools
  • Web Accessibility
Course Management
  • Accreditation and Quality Assurance
  • Academic Experiences and Best Practice Contributions
  • Copyright
  • Digital Libraries and Repositories
  • Digital Rights Management
  • Evaluation and Assessment
  • E-content Management and Development
  • Open Content
  • e-Portfolios
  • Grading Methods
  • Knowledge Management
  • Technology as Green Enablers
  • Quality processes at National and International level
  • Security and Data Protection
  • Student Selection Criteria in Interdisciplinary Studies
  • User-Generated Content
Cybersecurity
  • Artificial Intelligence
  • Cloud Security
  • Data Protection
  • Encryption
  • Cyber Security in Education
  • Cyber Terrorism
  • Fake News
  • Hackivism
  • Incident Response
  • Insider Threat
  • Internet of Things
  • Machine Learning
  • Mobile Security
  • Network Security
  • Phishing
  • Security of Big Data
  • Social Engineering
  • Threat Intelligence
  • Women in Security
Education Policy and Leadership
  • Educational Administration
  • Human Resource Development
  • Academic Advising and Counselling
  • Education Policy and Leadership
  • Industrial Cooperation
  • Life-long Learning Experiences
  • Workplace Learning and Collaborative Learning
  • Work Employability
  • Educational Institution Government Partnership
  • Patent Registration and Technology Transfer
  • University Spin-Off Companies
Global Issues In Education and Research
  • Education, Research and Globalization
  • Barriers to Learning (ethnicity, age, psychosocial factors, …)
  • Women and Minorities in Science and Technology
  • Indigenous and Diversity Issues
  • Government Policy issues
  • Organizational, Legal and Financial Aspects
  • Digital Divide
  • Increasing Affordability and Access to the Internet
  • Ethical issues in Education
  • Child Right Acts/Children and the Human Rights Act
  • Intellectual Property Rights and Plagiarism
Inclusive Education
  • Accessible World
  • Accessibility Guidelines
  • Aging and Disability
  • Assistive Technologies
  • Augmentative and Alternative Communications (AAC)
  • Assessment and Early Intervention
  • Building and Sustaining an Inclusive Community
  • Children’s Rights in Education
  • Cognitive Disabilities
  • Curriculum Adaptation and Modification
  • Deaf and Hard of Hearing Developmental
  • Developing Inclusive Education Systems
  • Developmental Disabilities
  • Disabilities and Diversity
  • E-Accessibility
  • Emotional and Behavioural Disorders
  • Gifted Education
  • Helping Students with Learning Difficulties
  • Human Rights and Disability Rights
  • Identifying Students or Learners with Special Needs
  • Inclusive Teaching and Learning
  • Legal Issues (Legislative and Policy)
  • Learning Disabilities
  • Living In(ter)dependently
  • Mobile Accessibility
  • Physical Disabilities
  • Public Health, Diversity and Disability
  • Special Educational Needs
  • Special Education Policy
  • Support Services
  • Web Accessibility
Products and Services
  • Assessment and Tracking Tools
  • Brand Development and Content Management
  • CRM Options
  • Enrollment Management Software Solutions
  • Marketing and Lead Generation
  • New or enhanced Revenue Opportunities
  • Online Course Creation and Delivery
  • Proctoring Solutions
  • Research and Program Development
  • Specialty Advertising, Products and Giveaways
  • Student Support Services
Science Education
  • Astronomy
  • Astrophysics
  • Biology
  • Chemistry
  • Cosmology
  • Earth Sciences
  • Informatics
  • Life Sciences
  • Mathematics
  • Medicine
  • Physics
Art Education
  • Music Education
  • Writing Education
  • History
  • Imaginative Education
  • Language Education
  • Visual Art Education
Business Education
  • Academic Advising and Counselling
  • Educational Administration
  • Human Resource Development
  • Education Policy and Leadership
  • Educational Institution Government Partnership
  • Industrial Cooperation
  • Life-long Learning Experiences
  • Patent Registration and Technology Transfer
  • University Spin-Off Companies
  • Workplace Learning and Collaborative Learning
  • Work Employability
Cultural Models of Disability
  • Adaptive Transportation
  • Augmented and Alternative Communication
  • Gerontechnology
  • Healthcare Specialists
  • Hospitality and Tourism
  • Labor Market Integration
  • Medical Experts
  • Sport, Fitness and Leisure
  • Special Educational Centres
  • Social Innovation and E-Service Delivery
  • Social Workers
  • Students and Adults with Disabilities
  • Usability and Ergonomics
Education Policy and Leadership
  • Educational Administration
  • Human Resource Development
  • Academic Advising and Counselling
  • Education Policy and Leadership
  • Industrial Cooperation
  • Life-long Learning Experiences
  • Workplace Learning and Collaborative Learning
  • Work Employability
  • Educational Institution Government Partnership
  • Patent Registration and Technology Transfer
  • University Spin-Off Companies
E-Learning
  • Adaptability
  • Assessment in E-Learning
  • Authoring Tools
  • Content Development
  • Copyright
  • Design and Development of Online Courses
  • Gamification of Learning
  • Effective Learning Strategies
  • E-Learning Software Architecture
  • E-Learning Security
  • E-Portfolios
  • E-Teacher Skills and Competences
  • Experiential Learning
  • Implementing Pedagogical Methods in E-Learning Systems
  • Infrastructure of E-Learning Environments
  • Learning Management Systems (LMS)
  • Learning Networks
  • Learning Objects
  • Mobile Learning
  • Mobile Learning Technology
  • Motivation and E-Learning
  • Online Learning Performance and Behaviour
  • Personal Learning Environments
  • Personalised E-Learning
  • Quality Assurance in E-Learning
  • Security and Data Protection
  • Semantic Web
  • Simulation
  • Virtual Learning Environments (VLEs)
Health Education
  • Children’s Healthcare
  • Cloud Connected Health
  • E-Health
  • Healthcare Management
  • Kinesiology
  • Men’s Healthcare
  • Mental Health
  • Practice of Health Promotion
  • School Health
  • Telemedicine and E-Health Applications
  • Women’s Healthcare
Learning and Teaching Methodologies
  • Assessment Software Tools
  • Assessment Methods in Blended Learning Environments
  • Assessment of Education
  • Blended Learning
  • Computer-Aided Assessment
  • Development of Learning Theory
  • E-Testing and New Test Theories
  • Educating the Educators
  • Experiential Methodologies and Techniques
  • Games and Experiential Learning
  • Immersive Learning
  • Innovative and Effective Teaching Methods
  • Metrics and Performance Measurement
  • Pedagogy Enhancement with E-Learning
  • Simulated Communities and Online Mentoring
  • Supervising and Managing Student Projects
  • Technology-Enabled Assessment
  • Theory, Design and Research
Psychology
  • Abnormal Psychology
  • Advanced Industrial and Commercial Psychology
  • Advanced Cognitive Psychology
  • Applied Social psychology
  • Bullying
  • Clinical Child Psychology
  • Clinical Psychology
  • Cognitive Psychology
  • Consumer Psychology
  • Counselling
  • Cultural psychology
  • Developmental psychology
  • Education and Psychology
  • Educational Psychology
  • Environmental Psychology
  • Experimental Psychology
  • Family Psychology
  • Forensic Psychology
  • General Psychology
  • Health Psychology
  • History of psychology
  • Industry and Organisational Psychology
  • Legal Psychology
  • Media Psychology
  • Military Psychology
  • Neuropsychology
  • Personality and Social psychology
  • Psychological and Social Harmony
  • Counselling Psychology
  • Religious Psychology
  • School Psychology
  • Sports Psychology
  • Theory and Research of Psychotherapy
  • Women’s Psychology
Social Science
  • Anthropology
  • Communication
  • Criminology
  • Cultural Studies
  • Civic and Political Studies
  • Culture Industry
  • Demography
  • Educational Studies
  • Environmental Anthropology
  • Environmental Studies
  • Feminism
  • Gender Studies
  • Global Studies
  • Humanism
  • Immigration
  • Mass Society
  • Media Studies
  • Organisational Studies
  • Philosophy
  • Political Economy
  • Post-colonialism
  • Progressive Evolution
  • Religion Studies
  • Sexualism
  • Social and Community Studies
  • Social Entrepreneurship
  • Social Policy
  • Television Studies
  • Theology
  • Women’s Studies